A useful first plan: follow the opening story until you can move confidently, try one weapon and one mystic art, then decide whether you want a solo quest or a group activity. A large open world is easier to learn through one question at a time.

Pick a style you can read

Martial-arts battle in a green-lit chamber in Where Winds Meet
Official Where Winds Meet screenshot · Everstone Studio / NetEase Games. Illustrative publisher image; this is not a VexRig gameplay capture. Image source ↗

The official store page describes martial-arts weapons, mystic arts, parkour, solo exploration, co-op and PvP. It does not follow that you need to learn every system on day one. Use a regular encounter to find the range and rhythm of your current weapon. Change one thing, such as your defensive response or a mystic art, and try again. If you change five systems at once, it becomes hard to tell what helped.

Use travel as a learning tool too. Climb, move across rooftops and follow a route to a story location. When an attractive side path appears, mark it mentally for later if it would break the goal of the session. This is a way to keep exploration enjoyable without turning it into a completion checklist.

Solo first, then co-op with a purpose

The publisher says you can play narrative content solo and team up for group activities. Solo play gives you room to learn tells and controls at your own pace. Co-op makes sense when you want to share a dungeon or another activity with friends. Neither mode proves you are playing correctly. Before a group session, agree on what you are doing and check the activity’s current requirements in-game; online modes and progression gates may change.

If you want competitive duels, first make sure you understand how your weapon reaches an opponent and how you recover from a missed attack. A ranking or build copied from an experienced player’s account cannot replace that basic knowledge.

Avoid an expensive misunderstanding

The game is free to start and lists in-app purchases. The publisher describes cosmetic monetization on its store page, but offers and regional rules should be checked at the point of purchase. You can explore a weapon and the world before considering any paid item. Do not interpret a cosmetic advertisement as a requirement for progression.

VexRig’s takeaway: learn one readable style and one route, then decide whether you want company. This is a source-based starting route, not a report of first-hand testing by VexRig.

Sources: Official Steam listing. Checked October 9, 2026.

VexRig Editorial Team

The VexRig editorial team writes sourced game guides, news, documented reviews, and in-game setup advice. Reviews disclose when we have not played a game.